Welcome
This is a dedicated space to showcase my journey and work as a versatile solo game developer, proficient in 3D art, coding, and end-to-end project creation.
If you want to know what I can do for you for VRChat, click on the VRChat Info tab.
If you want to see past finished projects for VRC or custom characters compatible with any game engine, click on Portfolio.
The easiest way to contact me is by Discord: ahab7978 (Discord ID: 735964240393011230)
VRChat Avatar Services
I offer a complete, end-to-end avatar creation service. This includes everything from modeling a unique body from scratch, to texturing, rigging, creating facial animations (visemes), and setting up the final Unity project. Every avatar comes with all requested toggles and is delivered ready-to-upload with a simple tutorial, for both PC and Android (Quest).
Frequently Asked Questions
What styles can you do?
Basically any. I have no skill limitations or difficulties bringing most avatars to life, including especially difficult ones like dragons, armored knights, etc.
Do you do a specific service not listed here?
Probably yes. Feel free to reach out directly if you have a very specific request, and I will let you know.
Can I see some of your work?
Absolutely! Check the Portfolio section.
Full Service List
Full Avatar Creation
Modeling avatars from scratch with textures in any style.
Texturing & Re-Texturing
Applying new or improved textures to any model or prop.
Custom Props (from reference)
Designing props from scratch based on any reference or idea.
Kitbashing & Merging
Combining clothes, accessories, props, or avatars.
Facial Expressions
Adding visemes and blendshapes, and making props follow them.
Rigging & Phys Bones
Rigging for any model with custom bones and dynamic physics.
Optimization
Improving model performance and efficiency for smoother gameplay.
Weight Painting & Clipping Fixes
Ensuring smooth movements and fixing visual artifacts.
Unity & SDK Setup
Setting up materials, SDK, and troubleshooting issues.
Custom Toggles (VRCFury)
Creating easy-to-use toggles for props, clothes, or textures.
Facetracking Keys Creation
Developing blendshapes and keys for expressive face tracking.
Full Body Tracking Support
Rigging avatars to be fully compatible with FBT.
Custom Shaders & Particles
Creating unique visual effects, shaders, and particle systems.
Custom Animations
Designing and implementing custom animations and emotes.
Specialties
Hair Creation
Hair cards, mesh hair, and anime-style hair.
Garment Crafting
Creating custom clothes. Can make any Marvelous Designer file game-ready.
Model Re-Sculpting
Adding custom morphs to re-sculpt and modify any base model.
Full Avatar Projects
Handling most kinds of complete, from-scratch avatar commissions.
Portfolio
A gallery of finished projects. Use the filters to navigate between categories.
Cyberpunk Fox
A custom VRChat avatar with neon accents.
Armored Knight
Game-ready character model with PBR textures.
Enchanted Sword
A stylized, hand-painted magical sword.
Forest Dragon
A detailed sculpt of a mythical dragon.
Space Explorer
Quest-compatible VRChat avatar.
Anime Heroine
A stylized character for animation.
Unity & Projects
Visitors are welcome to check out my Unity Asset Store profile, featuring various assets created for game development. This includes my own custom bone physics simulation system (note: not compatible with VRChat).
Info & Contact
About & Contact
Hello, I'm AhabDev. With over a decade of experience, I've been creating professional and personal projects using Unity. My skill set is comprehensive, covering both C# and Python for coding, as well as the full spectrum of 3D art: modeling, rigging, texturing, and building complete Unity projects. I specialize in developing creative solutions for unique and challenging requirements.
The easiest way to contact me is by Discord: ahab7978 (Discord ID: 735964240393011230)
Terms of Service
Please read the following terms carefully before commissioning work.
Creator Rights & Showcasing
I retain the right to showcase any completed work in my portfolio and on social media platforms for promotional purposes. If you require the project to remain private, please explicitly state this before the commission begins.
Commercial Rights & Usage
- Shared Commercial Rights: Available for projects quoted at $250 USD or more. Proper credit as the original creator is mandatory for any public use or redistribution.
- Personal Use: Activities such as Vtubing, streaming, or use in personal videos are always permitted and do not require a commercial license.
- Prohibited Actions: Outsourcing or reselling my work to third parties while misrepresenting authorship is strictly prohibited.
- Commercial rights do not apply to minor kitbashing or significant alterations. Please contact me for clarification.
Content Restrictions
I reserve the right to refuse or cancel any project that involves characters appearing to be underage, regardless of their fictional lore or stated age. My personal judgment on this matter is final.
Refund Policy
A full refund is issued if you cancel before work commences. If work has started, the refund amount will be prorated based on the completed progress. Canceled projects are not entitled to receive any unfinished files or partial work.
Availability & Communication
- Working Hours: I work on weekends but am unavailable from Thursday afternoon through Friday night. I will still be available to reply to messages during this time.
- Project Updates: Regular updates will be provided at key milestones via images or video clips. Live streams or voice/video calls are not part of the standard service.
- I will message you directly with important updates. Please feel free to respond at your convenience.
Blender & Addons
Custom addons and scripts created to enhance the Blender workflow.
Github Profile
Check out my Github repositories where you can find random free tools, scripts, and resources for both Blender and the Unity Editor. Feel free to explore and use them in your own projects!